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Distant Lever |
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Home Lever |
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Point Lever |
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Lock Lever |
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Spare |
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Lever Frame
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2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
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Remember
- The Interlocking will prevent you setting any conflicting
movements.
- The facing point 6 is locked by the Facing Point Lock (FPL)
7.
- The Distants cannot be cleared until the Homes are all
cleared.
- The associated signals cannot be cleared if the FPL is
off.
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